EVALUATION - Question 1

1) How does your product use or challenge conventions?

Take 6 or more screenshots from your opening sequence that will allow you to answer the question.

Upload them to thinglink.com (username and password are the same as for blogger). Use thinglink to annotate the images explaining how you used existing conventions.

IF YOU CAN MAKE REFERENCE TO EXISTING MEDIA PRODUCTS THAT BACK UP YOUR ASSERTION THAT WHAT YOU CREATED IS CONVENTIONAL/UNCONVENTIONAL - PLEASE DO.

Things to consider.

You have made film opening to a thriller – what do you usually expect to find in a Thriller opening. You should have done a least one analysis of a Thriller opening in your planning and research. You have also would have watched other media products that influenced your construction. How does it compare with them.

It's the opening to a film - is it what you think an audience would expect?

Aspects to focus upon - 6 suggestions, but feel free to use your own and add more

Narrative (so what happens in your clip) compared to what you expect in see in a Thriller opening.
(Conventions: an enigma is created, a crime is committed, a crime is prepared for, a victim is identified, a fear/problem is identified/created etc.)

Character – who do we see in your opening, what do we learn about them, what role do we expect them to play. (Conventional thriller characters – weak vulnerable victim, flawed hero, anti-hero, antagonist/bad guy)

Font and titles – how are they used? How are they presented? What order do they come in? What font was used? What about the name of the film?

Location – what is the location for your opening? How has it been represented (what do we see, what does it look like)? Is this typical for a thriller?

Sub-genre – are the characters, mise-en-scene, narrative, location all conventional in terms of the sub-genre you’re working in?

Techniques used – talk about you camera angles and effects used and talk about why you used them, sound, music (e.g. close up on hand to disguise identity of characters, handheld to suggest POV, black and white to give it timeless quality) etc.

FOR EXAMPLE